![]() ![]() Material type is described in the following section. The radio button selects the texture data type, that is, the kind of texture that is being edited. Blender tutorial showing you how to create your own realistic material and textures. Contributors: Andrea Weikert, Andy Goralczyk, Basse Salmela, Ben Dansie, Campbell Barton, Enrico Valenza, Gleb Alexandrov, Ian Hubert, Kjartan Tysdal, Lech Sokolowski, Manu Järvinen, Massimiliana Pulieso, Matt Ebb, Pablo Vazquez, Rob Tuytel, Roland Hess, Sarah Feldlaufer, Sebastian König, Sebastian Platen, Sönke Mäter. If you appreciate his work, he has a patreon page now too Texture Library within Blender! Get the Add-On. Here's a fantastic resource of freely usable texture maps! Joost Vanhoutte has been selling textures and HDRIs on gumroad for a long time now, but yesterday he announced that his site (texture.ninja) is now free :D.
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